Exo AC re-checks health, position, damage, weapons and spawned entities on your FiveM server, so a menu that lies to the client gets nowhere. Most of what it catches, your staff never has to hear about.
The demo is the real panel with sample data in it. Nothing to sign up for.
A cheated FiveM client can tell your server anything it likes. Exo assumes it will, and checks for itself. Detection, validation and punishment all live server-side, where a menu can't reach them.
What the client reports is a starting point, not proof. Health, position, damage, weapons and entities are all checked again on the server inside the same tick window, so a spoofed event never makes it past the gate.
Ban an identifier here and every other Exo server gets it too. Someone caught in another city is already on your list before they finish connecting.
Under a millisecond of frame budget, and everything that can be async is. A full 200-slot Saturday night runs at the same tick rate it did before you installed it.
Aim snap angles, movement deltas and damage curves are scored across a rolling window. One strange frame from a lag spike doesn't get anybody banned.
Detections, bans and config changes post themselves to Discord as embeds. On a quiet week that's the only place your team needs to look.
License, Steam, Discord, IP subnet and hardware tokens are all cross-linked. The alt account gets recognised on the loading screen, rather than after it has already ruined someone's evening.
Sensitivity, thresholds, cooldowns and punishments are set per module and edited from the panel. Get one wrong and you can put it back; nothing needs a restart either way.
Every detection module a FiveM server actually needs, each one already tuned, with its own documentation and its own switch in the panel if you decide you don't want it.
Live activity, player history, one-click bans, and every setting the engine has. It runs in a browser, so nobody on your staff needs to install anything.
EXO ACCONTROL PANELExecutor · LUA_INJECT
21:04Movement · antiSpeed
21:03Entity · antiSpawn
21:01rep 98 · clean
21:00Six places to look, one login. Between them you can work out what happened and deal with it without ever opening a console.
Every plan gets the full set of detection modules. The larger ones add the shared ban network, the API, and room for more servers.
Bought a key from a reseller, won one, or got one from us? Put it in below and your dashboard opens as soon as it goes through.
ensure Exo_AC to your server.cfg and restart. Most servers are done in under five minutes. The panel links itself up on the first boot.Every page and every control points at your live server the moment your key is active.